Panic Dizzy =========== Intrduction ----------- Dizzy's in his *fantastic toy factory*! Fit magic shapes into Grand Dizzy's *invention* to make new and exciting toys! Panic Stations, Conveyor Belts, Vacuum Tubes and more! *Amazingly addictive!* Keep a cool head ... Don't Panic Dizzy! Scenario -------- One day, Grand Dizzy was putting the finishing touches to his brand new toy-making invention. "Just got to tighten this last nut and we're ready ... oooOOOh ... eekk!" shouted Grand Dizzy as the spanner slipped and he fell to the floor. "UURGH!!" moaned Grand Dizzy, "I've got a cracking eggache, now I'll never finish testing my new toy making machine. Whatever shall I do?!" "Don't Worry!", replied Dizzy, "We'll help you!" So Dizzy, Daisy, Denzil, Dylan, Dozy and Dora helped Grand Dizzy to the machine and manned their stations. Whilst Dizzy grabbed the conveyor belt controller, the others went upstairs and threw the Magic shapes down the chutes. "Click, Crunch ... Cough, Splutter", the machine kicked into action! "ooooOOh, SLOW down...! Hang on...! Too fast...!", cried Dizzy, but the others couldn't hear him. The toy making invention just kept getting faster...! The Game -------- Like all of Grand Dizzy's inventions, the magic toy making machine doesn't quite work as well as it should. All of it's cogs and wheels constantly need fuelling with the special magic shapes. The Chutes from which the shapes emerge continually descend; when they reach the shape guard at the bottom of the screen the toy machine will seize up. The only way to keep the chutes from reaching the bottom is to fit lots of shapes through the guard and into the machine. The Aims Of The Game -------------------- 1. Line up the SHAPE GUARD with as MANY MAGIC SHAPES as possible. 2. Press FIRE to release all MATCHING SHAPES. 3. With 4 OR MORE matching shapes at once, a TOY is created. 4. If the WRONG SHAPE reaches the bottom the CHUTES will descend. 5. The chutes will slowly descend and the only way to get them back up is to drop several shapes together. The more shapes you get the higher they'll go. If the Chutes reach the bottom the machine will stop! 6. Keep the machine going as long as possible to make lots of toys. 7. Good luck and the best tip of all ... DON'T PANIC Dizzy! Game Controls ------------- O - Left, P - Right, ENTER - Fire H - Toggle Pause, BREAK - Quit Game You may use a joystick if you prefer. Loading ------- LOAD"" (ENTER) On 128K models, use Loader. Game Credits ------------ Program: Big Red Software Design: The Oliver Twins Graphics: Pete Ranson, Chris Graham & Jonathan Smyth Project Director: Philip Oliver Production: Stewart Regan & Shaun Savage