Spellbound Dizzy ================ Introduction ------------ The BIGGEST and BEST Dizzy game yet! Over 100 AMAZING screens of cartoon FUN! Go SCUBA DIVING! Take a WILD RIDE underground! Save the YOLK FOLK! Trouble's afoot for Dizzy in his BIGGEST and BEST adventure yet! Meet Dizzy's magical chum THEO, the wizard with a plethora of POWERFUL POTIONS! Dozy, Dylan, Dora, Daisy and Grand Dizzy - the YOLK FOLK - are all here too and they're in HOT WATER this time! Help Dizzy SAVE THEIR SHELLS before they end up HARD BOILED! Dizzy's been visiting his local friendly Wizard Theo. Now Theo, who may be a dab hand in the waving of wands area, is not much cop at the "filing things away neatly" department and he's left his book of Really Powerful Spells lying round in his laboratory. What's more, the book's been left open at the page headed A Really, Really, Powerful Spell That Shouldn't Be Read Out Loud!. Whether Dizzy actually read the heading is not known but - yikes! - he said the spell and it's caused a catastrophe: Dizzy's spirited all his Yolk Folk chums and Wizard Theo into the underworld! Cripes! There's only one course of action open to the brave little hero: read the spell again and spirit himself into the underworld to save his rotund group of pals! Doing The Biz With Diz ---------------------- 1. Dizzy has to collect five rotating stars and a special object to release each of the Yolk Folk from the underworld! 2. Check out all the objects and discover if they can help Dizzy - some may enable Dizzy to swim underwater while others help him have a speedy journey through a mine shaft (and some are really tasty!). 3. Don't miss out on the mushrooms - they can send Dizzy flying high! 4. Don't leave any of the Yolk Folk or Wizard Theo behind! 5. More than 100 - 100! - different locations await! 6. Try dropping the Rocks on the Clouds. Game Controls ------------- Z - Left, X - Right, SPACE - Jump, ENTER - Pick Up/Use Press Q to quit game. Press Shift to pause. You may use a joystick if you prefer. Game Credits ------------ Design: Big Red Software Program: Fred Williams & Andy Torkington Graphics: Pete Ranson, Chris Graham & Jonathan Smyth Project Director: Paul Ranson Production: Stewart Regan & Shaun Savage