Pink Pills. Manic Mortiz And The Meds ===================================== Pink Pills. Manic Mortiz And The Meds ------------------------------------- A game by Sebastian Braunert and Uwe Geiken Our friendly dog Moritz has to stay for two weeks in the animal hospital. That's no holiday. He's had to endure injections, pills and having a thermometer up his bottom. Dizzy from all this, Moritz is wandering through increasingly more bizarre dreams. What a horrible nightmare!!! He wants to pee but can't touch the trees and is just sliding through them. Blood-sucking vampires, crazy postmen and evil Santas and chasing our lovely hero as he looks for a spot where he can relieve himself but don't despair, he gets help from Bouncing Bob, who's always smiling and he'll carry Moritz. Maybe our hero could even get hold of a JetPac or a C5... What's that "ZX" thing his owner is always talking about? What game is it he's always playing? Oh, yes. That's the one. Moritz feels like Manic Miner. :-) Collect the bones to empower him and exit to the next wild nightmare! Can Moritz find his way out and recover? Guide Moritz through his subconscious voyage. "May the bones be with you!" Pink Pills. Manic Mortiz And The Meds Game Controls --------------------------------------------------- O - Left, P - Right, Q - Up, A - Down, M - Jump, SPACE - Fire Mike The Guitar --------------- Also on the tape is Mike The Guitar, a special bonus game from the same authors. The game is on side two of the tape. Mike, the little guitar, has a big wish: To play a solo! His favourite band is Nirvana, so he wants to perform "Smells Like Teen Spirit" but jealous instruments and the ghost of Beethoven will stop at nothing to put an end to his dream. Avoid them, as touching them at all will cause Mike's neck to snap, meaning he's unable to play with himself any more! These grinches have put the plectrums behind walls but forgot to hide one. Soon Mike noticed that every time he plays the guitar with a plectrum somewhere else a wall breaks down and he can take the next plectrum. Help Mike to collect eight plectrums. After that you can lead him to the loudspeaker. He will connect and play his favourite song. Please note: Mike is low on power in his active pickups. Collect batteries to give him more strength in the form of bonus lives. This means that when an enemy catches you, it's not game over! Have fun! Game Credits ------------ Game Design And Programming: Sebastian Braunert & Uwe Geiken Music by: nq, Sauron, Mr. Nut, Wally, Andy Coding LaesQ, mR T.A.D.7D9 Loading Screens: Andy Green