Sir Ababol 2: The Ice Palace ============================ The Story --------- Sir Ababol had settled in the lands of Belchite, and spent his days growing borage. One day he witnessed unequivocal omens in the sky. Three rooks hovered upon his head describing concentric circles – then Sir Ababol remembered the wise words of the ancient wise man: "When the rook flyes low, goosebumps you’ll grow!". Of course! That’s why his nose was full of snot. It was, literally, freezing. The rooks were, in fact, messengers. They came from the lands of Freezia, province of Badajoz. Sent by king Yoghourteric, they were a desperate attempt to ask Sir Ababol for help. So he went back home, packed his goods and jumped on his horse, Anastasio, even when he didn’t have the slightest idea of what really happened. On his way, he stopped at Medinaceli to have a cup of chicory-latte and checked Minstrelbook, the mid ages social network, where he learned about 8 young princes and princesses being held prisoners in six towers in Fridgeland. After three days of riding across Badajoz he arrived to the entrance of the woods, where a mistress covered in warts told him what was really happenning: the evil alchemist-druid Alastor de la Babucha, duke of Freezia and marquis of Fridgeland had challenged King Yoghourteric to a game of gañote – a task for which he needed to gather as much knowledge as he could fit into his brains. To obtain it, he had invented a device which extracted knowledge from "princely juice". Such extraction of "princely juice" turned every young prince in Freezia and Fridgeland into ugly bats. Upon sight, Sir Ababol only could exclaim "behj, air rats!" The Game -------- Control Sir Ababol climbing the six towers of Freezia to face and fight the princes and princesses turned bats so you can finally destroy the evil Alastor. Sir Ababol can run and jump, but also use his sword, which can strike in any direction. When hit with the sword, baddies will freeze and blocks of ice or glass will shatter. Some ice blocks may contain coins or extra lives, so it’s a good idea to break as much stuff as possible. At the top of each tower you will face one or maybe two bats. To take them down and turn them again into princes or princesses you must hit them three times with your sword. After every tower you can visit the shop to buy a password or extra lives. Game Controls ------------- Two different sets of keyboard game controls exist for this game. Set 1: A - Left, D - Right, W - Up, N/L - Jump, M/P - Fire Set 2: O - Left, P - Right, Q/0 - Up, W/N/A - Jump, M/SPACE - Fire Choose the set you prefer, or you may play with a Sinclair or Kempston joystick. If playing with a joystick, move up to jump (or go up) and move down to use an object, examine, talk, get/drop the box. Game Credits ------------ Game: The Mojon Twins Produced by: Eightbiter Cover: Kendroock Code: na_th_an GFX: na_th_an, Anjuel Story: maribip, na_th_an Loading Screen: anjuel Music: jf_jara and David Sánchez aka Davidian aka Murciano aka tu amigo Level design: na_th_an SFX 48K: Shiru Powered by La Churrera 4.0 (tuneada) mezclada con MT Engine MK2 by The Mojon Twins and splib2 by Alvin Albrecht Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain Uses Phaser Engine by Shiru Original chiptune "Romanic" coded by MEKOLA: http://modarchive.org/index.php?request=view_profile&query=80623 Tested by: Davidian, Mojon Twins. Sir Ababol 2: The Ice Palace is #18 in the Pretujao Collection.