DuckTales ========= The Story --------- Uncle Scrooge is a world class millionaire and a lover of adventure. His goal this time is to obtain the five lost treasures that were scattered throughout the world. He is off on his adventure with the help of Huey, Duey, Louie and Webby. They will travel with him through the jungles of the Amazon, the snow-topped peaks of the Himalayas, the haunted house in Transylvania, the subterranean mines of Africa, and to the surface of the Moon. How many of the lost treasures will you be able too find? Cockpit Instrument Panel ------------------------ During each adventure, an instrument panel apppears above the gameplay area. This will show the current status of Uncle Scrooge's progress in each land. The various cockpit indicators are as follows: 1. Hit Points When damage is done by the enemies, etc, the colour changes from red to yellow. When all turn yellow, one player is out. 2. Land Money Money collected for that land. When the player is out, the figure goes back to zero. 3. Number of Players When there are no more players, the Game is over. 4. Total Amount When the land money is brought back to the Control Room, it is added to the total for the Game. 5. Time When the time indicates zero, one player is out. Getting Started --------------- Upon loading, the "Land Select" screen will appear. This screen shows Uncle Scrooge at the helm of his Control Room in Duckburg. Here you can choose in which of the five treasure areas to begin your adventure. Use the control pad to move the glowing ball to the land of your choice, and press the A button to start your quest. Note: You cannot choose a land that you have previously cleared. When you come in contract with the Launchpad character (who is standing within the various lands and looks like a Duck Pilot), he will ask you if you wish to return to the Control Room. If you choose "yes", you will return to the Control Room temporarily. Once there, you can put the money you collected into the safe (Total Money score). Launchpad can only be used once in each land. Items And Bonuses ----------------- Some items will assist Uncle Scrooge in his search for the five treasures: Diamonds ... Small Diamond - worth $2,000; Large Diamond - worth $10,000 Red Diamond ... Worth $50,000 Magic Coin ... For a period of time, will make Uncle Scrooge invulnerable Ice Cream ... Restores one Hit Point to Uncle Scrooge Cake ... All of Uncle Scrooge's Hit Points are recovered Scrooge Doll ... Another Scrooge is added to the Number of Players Skeleton Key ... This is the key that will allow you to enter the African Mines U.F.O. Key ... This will be needed within the U.F.O. Remote Controller ... Once you take this, you can call for Gizmo-Duck on the Moon Helpful Characters ------------------ The following friends of Uncle Scrooge will assist him in his search for the five treasures: Huey, Dewey, Louie and Webby ... They give Uncle Scrooge hints within the different lands. Bubba Duck ... He gives a special treasure to Uncle Scrooge Mrs. Beakly ... She made some wonderful treats for Uncle Scrooge Gizmo-Duck ... If you can find the remote control on the Moon, Uncle Scrooge can summon Gizmo-Duck to assist him Launchpad ... This famous pilot will fly Uncle Scrooge out of each land and back to the Control Room in Duckburg. He will also give Uncle Scrooge a convenient ride (from time to time) The Lands --------- 1. The Amazon Uncle Scrooge must search through the ruins of the Incan Empire. There are many traps here and caution is necessary! The treasure in this land is the Sceptre of the Incan King. 2. Transylvania Uncle Scrooge has to contend with the monsters of a very haunted house. Listen to Huey's message to find the boss' room. The mirrors in this spooky abode can transport you to other parts of the house. The treasure in this land is the Coin of the Lost Realm. 3. The African Mines Uncle Scrooge must obtain the skeleton key from a different land to venture into the underground mines. Look for treasures here in the wildest of hiding places! The treasure in this land is the Giant Diamond of the Inner-Earth. 4. The Himalayas Uncle Scrooge has to be very careful where he steps around here. If he hops in the snow, he can get stuck, and the ice is *very* slippery! The treasure in this land is the Crown of Genghis Khan. 5. The Moon Uncle Scrooge must find the remote control for Gizmo-Duck in this land. Gizmo-Duck can help him find the entrance to the Moon boss' room. The treasure in this land is the Green Cheese of Longevity. 6. The Last Battle Once all five of the Lost Treasures have been obtained by Uncle Scrooge, he must contend with the strongest Boss of all! Game Controls ------------- Left and Right move Uncle Scrooge in the same direction. Up and Down are used for climbing up and down ropes, chains and vines. Any time the pad is pushed Up and Uncle Scrooge is over a rope, chain or other climbing surface, he will immediately start climbing. A is used for jumping. B is used to swing Uncle Scrooge's cane. Start - Pause/Review Special Items Picked Up The controls for Uncle Scrooge are simple, but true mastery will take both practice and skill. Jumping ------- There are two types of jumps that Uncle Scrooge can do. The first is a regular jump. The longer you hold down the A button, the higher he can jump. If Uncle Scrooge is holding still on a vine or chain when you try to jump, he will fall. Pushing Up while he is falling will stop the fall. The second is the "Pogo-jump". This way Uncle Scrooge may travel over more dangerous ground, and repel certain enemies. This move can be tricky. To Pogo-jump, press Down, press the A button (to jump) and, while he is in midair, press B. You *must* press B button *before* he lands, or the Pogo-jump will not work. Uncle Scrooge will continue to pogo as long as you hold down the B button. You can use the control pad to direct Uncle Scrooge while he is Pogo-jumping. Cane Swinging ------------- The Pogo-jump is one of the ways that Uncle Scrooge can open treasure chests and remove rocks from his path. The other way is by "swinging" his cane. To make Uncle Scrooge swing his can at an object, push Left (or Right) on the control pad (depending on which side the object is on), and press B. If there is no treasure within the object, Uncle Scrooge will just shake with the impact of the swing! Game Hints ---------- 1. You can move left and right when both jumping or falling. This is a very important feature. 2. When Uncle Scrooge is damaged, he is invulnerable for a second or two. Take advantage of this time to get past tough opponents. 3. When in doubt, jump about! Many of the various treasures have been scattered in each land in the most incredible of hiding places. 4. You must Pogo-jump across spiked logs. You can also Pogo-jump on top of characters that are in midair. Loading ------- Insert the Ducktales Game Pak and turn on your Nintendo machine. The title page will appear. At this point, you may choose the difficulty level. By pressing the control pad left or right, you can choose to play either Easy, Normal or Difficulty. To begin the game, press Start.