Barbarian ========= The Scenario ------------ "...and lo, a mighty warrior shall come from the frozen wastelands of the north, and he will stand alone against the forces of darkness..." - The Book Of Death The evil sorceror Drax has abducted the beautiful Princess Mariana to satiate his nefarious desires. A powerful warrior is sought to vanquish Drax's demonic guardians and free the Princess. You are that warrior, a mighty barbarian wielding your broadsword with deadly skill. The game is in two parts, Combat Practice and Fight to the Death, either of which may be loaded. When using the cassette versions, type CHAIN "COMBAT" to load Combat Practice or type CHAIN "FIGHT" to load Fight to the Death. On the disk version, you will be prompted to choose between the two from a menu. Each warrior can survive twelve blows, which are counted off at the top of the screen above the snakes (Player 1 on the left). Demo And Practice Modes ----------------------- For both Combat Practice and Fight to the Death, a Demonstration Mode shows the various fighting moves and a Practice Mode allows you (as Player 1) to play against a passive swordsman in order to practise your moves. There is a time limit of 90 seconds for each duel. One-Player Mode --------------- In Combat Practice, you perfect your swordsmanship against ten of the finest warriors in the land, each more skilful than the one before. In Fight to the Death, you fight for the Princess against the ten evil minions of Drax and finally the evil one himself stands before you. There is no time limit; the time capacity is replaced by the skill level of the opponent you are facing. Two-Player Mode --------------- In the two player game, you fight your friend, against the background of two alternating screens in Combat Practice, or two different alternating screens in Fight to the Death. Points will be awarded depending on the difficulty of the move used (score for Player 1 is given on the left). There is a time limit of 90 seconds for each duel. At this time, if both are still in the game, their strengths will be restored and the next duel will commence. Game Controls ------------- The following combination of keys are used to make these moves for a right-facing character. For a left-facing character, the moves are reversed. Without Fire Button Pressed: Z and Q ........ Protect Head Q ...................... Jump X and Q ........ Protect Body X .............. Move Forward X and A ........ Roll Forward A .................... Crouch Z and A ........... Roll Back Z ................. Move Back With Fire Button Pressed: Z and Q ......... Web of Death Q .................. Neck Chop X and Q ............ Head Butt X .................. Body Chop X and A ................. Kick A ................... Leg Chop Z and A ........ Overhead Chop Z ........... Flying Neck Chop BBC Micro Electron Select Mode (Demo, Practice, 1/2 Players) f0 1 Sound Effects On/Off f1 2 Pause On/Off f2 3 Select Keyboard/Joysticks f3 4 Exit from Game SHIFT-ESCAPE Fighting Moves -------------- The keys to control the swordsmen are redefinable. Initially, they are defined on the computer as: Player 1: Z - Left, X - Right, Q - Up, A - Down, TAB - Strike Player 2: > - Left, ? - Right, { - Up, * - Down, £ - Strike When using the keyboard, similar fighting moves to joystick control can be obtained by suitable combinations of keys, e.g. for Player 1 with a right-facing character: for Protect Body, use keys X and Q; for Flying Neck Chop, use keys Z and TAB; for Kick, use keys X, A and TAB. Loading ------- Tape: CHAIN"" (RETURN) Disc: SHIFT-BREAK