Dragon 32 Games Master ====================== Games Master uses a carefully structured approach to show you how to write and develop computer games programs on your Dragon 32. All the major aspects of interactive computer games are considered as you learn how to handle sound, colour, graphics, movement, mazes, detection, decisions, responses, consequences, scoring systems, status displays, economics, skill levels, title sequences and construction. You wil be able to include all of these features into your own user-friendly games. The book takes you step by step, line by line, from the first principles of writing the simplest games right through to the design, construction and testing of first class adventure games which can rival commercial software in complexity and presentation. All the program schemes are illustrated with flowchards. Another useful feature is the "Now it's your turn" section at the end of each chapter, which sets interesting problems to test your knowledge and programming skills. Master the contents of Dragon 32 Games Master and you will soon be able to develop your own ideas into sophisticated new games and become your own Grandmaster of computer programs. The authors, Keith and Steven Brain, are a father and son team. They are both regular contributors to Popular Computing Weekly.