Pitfall! ======== The Basics ---------- The object of Pitfall! is to guide Harry through a maze of jungle scenes, jumping over or avoiding many deadly dangers, and helping Harry grab the most treasures in the shortest possible time. To jump over dangers or grab a swinging vine, press the Fire button while running in either direction. To let go of a swinging vine, press the down control (at the end of a swing). To collect a treasure, just run right to it. You have twenty minutes to complete each adventure. Harry has three lives in each game and game is over when Harry is "lost" for the third time, or when time runs out. Special Features ---------------- There are 255 jungle scenes through which Harry can travel. Each scene covered underground is equivalent to three on the surface. Pitfall! is a circular maze, which means that, if Harry safely goes through all 255 different scenes, he will come back to the starting pint. In the course of that journey, Harry will also encounter all 32 treasures. The Hazards Of Pitfall ---------------------- Pitfall Harry's jungle adventure is fraught with danger. Some hazards will slow him down and rob you of points, while others will stop him cold in his tracks. The 'lesser' hazards are the open holes in the ground and rolling logs. The catastrophic hazards are the scorpions, fires, cobra rattlers, crocodiles, swamps, quicksand and tar pits. These obstacles will not cost you points, *but* they will cost one of Harry's three lives. Getting The Feel Of Pitfall --------------------------- You cannot excel at Pitfall! without acquiring a variety of skills. The most important is jumping. You'll need to use both the Fire button along with movement in order to make Harry jump up to a swinging vine. Jumping is also important when you leap atop crocodile heads while crossing the swamp *or* when you hurdle over logs, holes, scorpions, fires and snakes. Special care should be taken when you jump scorpions, the margin for error is less. To practise your skills, try running to the right. Learn to jump the rolling logs and the holes in the ground first, then taackle the tougher skills of swinging on the vine and jumping over the crocodile pits. Whenever Harry is lost, you'll get another chance to try the hazard again, since the 'replacement' Harry appears on the left side of the screen. How To Seek Your Fortune With Pitfall Harry ------------------------------------------- Tips from David Crane, designer of Pitfall! David Crane is a Senior Designer at Activision. He also designed Dragster, Fishing Derby, Laser Blast, Freeway and Grand Prix. "As you set off on your first adventure with Harry, you'll notice two important features: that the logs always roll from right to left, and that the "replacement" Harrys (after Harry loses a life) drop from the trees on the left side of the screen. So, to minimize the number of rolling logs to be jumped and the catastrophic hazards to be re-tried, simply run to the left. "Pitfall Harry's trip must be made through a maze of surface and underground passages through the jungle. To capture all 32 treasures in under twenty minutes. Harry will have to use some of the underground passages. I'd suggest that you make a map of the terrain each time you play. Knowing the jungle and planning the best route to all treasures is the only way to ensure success time after time. "Until you get really skilled at making Harry jump from croc to croc, you might wait until the crocodiles' jaws are closed, jump to the top of the first croc's head, then wait for the jaws to open and close again before jumping to the next one. Soon, you'll be skipping across crocs like they were stepping stones in a stream. "If you can find any writing materials deep in the jungle, drop me a line. I'd love to hear how you and Harry are getting along." Game Controls ------------- Z - Left, X - Right, : - Climb Ladder, / - Descend Ladder, RETURN - Jump Scoring ------- You start each adventure with 2000 points. Some misfortunes will cause a deduction of points. Should you fall down a hole by accident, you will lose 100 points. Rolling logs will also cause point loss depending on how long contact is made with them. Each treasure you find will add points to your score. There are eight of each type of treasure in the entire game, 32 in all, for a total of 112,000 points. A perfect score is 114,000 points (reached by collecting all treasures without losing any points by falling down holes or tripped on logs). Diamond Ring ... 5000 points Gold Bar ... 4000 points Silver Bar ... 3000 points Money Bag ... 2000 points Loading ------- Tape: CHAIN"" (RETURN) Disc: SHIFT-BREAK