Reading Pack 3 ============== Break-In -------- Using your policemen, you have to find the four burglars that are hiding behind the "soft" letters ('c' that makes an 's' sound, or 'g' that makes a 'j' sound). The higher the level, the less policemen you are allowed. Playing Break-In ---------------- 1. Press ESCAPE to end the game. 2. Move the policeman with the four arrows on the right of the keyboard. 3. Press RETURN when the policeman's truncheon is underneath a 'soft' letter sound. Magic E ------- You have to build a tower of "Magic e" words for your height to climb, so that he can rescue the damsel in distress from the witch's castle. The higher the level, the less mistakes you will be allowed. Playing Magic E --------------- 1. Pressing ESCAPE ends the game. 2. Move the witch left and right with the arrows on the right of the keyboard. 3. Press RETURN when the "Magic e" is over the end of the correct word.