The Goonies =========== The Game -------- I will never betray my Good Dock friends We will stick together until the whole world ends. Through heaven and hell and nuclear war. Good pals like us will stick like tar. In the city or the country or the forest or the boonies, I am proudly declared one of the Goonies. Strategy -------- The Goonies' goal is to find One-Eyed Willy's Pirate Ship. You must cooperate with Mikey, Brand, Mouth, Data, Stef, Andy and Chunk to find the treasure and save your families' homes from foreclosure. The members of the evil Fratelli gang will try to keep you from reaching the Pirate Ship. Stay out of their way! There are plenty of other perils as you search through the underground chambers; hissing team, deadly bats, poisonous slime, demonic flying skulls, and a giant octopus add to the challenge. Your objective in each screen is to make the two Goonies work together to solve the puzzle and find the exit. You'll walk, run, jump, climb and bounce on trampolines. Don't fall into the water or lava pits! It's impossible to get through any screen without creatively using both the characters featured in that screen. Teamwork is the key to success. Game Controls And Indicators ---------------------------- Left-Hand Joystick Mode: Before starting game, press L. Rotate the joystick one quarter turn clockwise. An L appears in the upper right corner of the screen to indicate you're in left-hand mode. To return to right-hand mode, press L and rotate the joystick one quarter turn counter-clockwise. Joystick Control: Move the joystick in the directions below to control the Goonies. Switch control from one Goonie to another by pressing the joystick fire button. Pause the game by pressing the Space Bar. Press the Space Bar or the joystick button to resume play. Background Music is turned off and on by pressing S. Information at the top of the screen shows your score, the high score, and the number of Goonies in reserve (you start the game with five). Hints ----- 1. Both Goonies must get through each screen in order to progress to the next one. 2. You earn three extra Goonies when you compelte the Cannonball Chamber screen. 3. Don't forget to press the joystick fire button to switch characters! 4. See the Hint Sheet (included in this package) for more detailed help. Hint Sheet ---------- Mama Fratelli is greedy and mean, Money will get her off the scene. Quench the embers, run, run, run; And you'll find your task is done. Rocks that crush, pots that pour, Bats that fly, you can't ignore. Duck the bullets, dodge the steam, Burst the pipe and leave the scene. Back and forth the Goonies race, A cannonball will set the pace. Clear the tunnel - knock out slats, Get out quickly, watch for bats. Build a ladder, build it high, Before the rungs turn red and fly! Deadly slime plays music sweet. Floors appear beneath your feet. Eight arms guard the pathway out. "Flush" him down the water spout. Pirate's treasure, jewels and gold, Mama wants all she can hold. Sloth can make her leave her post. Offer what she likes the most. Scoring ------- Exit Screen 1,000 points. Bonus Points 5,000 for each Goonie in reserve when you complete the game. Points are also awarded for actions that solve problems in various screens. Loading ------- 1. Turn off computer. Remove all cartridges. Connect a joystick to port 1. For two players, collect a second joystick to port 2. 2. Hold down the START key (and OPTION on XL and XE models) and turn on computer. When the computer buzzes, press RETURN. Press Play on tape. The program will load. 3. To begin play, press START key. 4. Each time you see the prompt, please position tape for scene. Note the scene number and the number on your tape counter. This makes it easier when you are prompted to rewind the tape at certain points. Note: Be accurate in your tape positioning. It is always better to be slightly *before* the reading on your tape than after it. Each screen is loaded separately so be careful to position your tape accurately. Game Credits ------------ Game Programming by Scott Spanburg Computer Graphics by Kelly Day Game Design by Scott Spanburg, Kelly Day, John Ludin, Roy Langston and Terry Shakespeare Documentation by Kathi B. Tremblay