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A definite war game for the definite wargame fan. The best way to play is to rope in a gullible friend.
Chart Attack (Gremlin)
A good spread of genres and four excellent games make Chart Attack top value for money. Put it on your Christmas list now.
Chase H.Q. (The Hit Squad)
There are loads of great touches, such as jumps in the road, tunnels to drive through, splits in the road and a great intro.
The Darkest Road (Zenobi)
Features and a rather nice line in location descriptions. One of the best aspects of the game is that any attempt at doing something the wrong way usually results in a helpful message.
Dizzy's Excellent Adventures (Codemasters)
A stonker of a compilation and exactly what you need for the Christmas hols.
Dragon Spirit (The Hit Squad)
Neat touches and plenty of power-ups. In the arcade, the graphics would probably make the game look quite innovative, but here it looks identical to about fifty other shoot-'em-ups.
Heroes Of The Lance (Kixx)
Originally this was a Your Sinclair Megagame, although for the life of me I can't see why. I found it monotonous, fiddly, unbearably complicated, monochrome, very very dated and I kept getting killed.
Jimmy's Soccer Manager (Beyond Belief)
Sadly, Jimmy's Soccer Manager isn't much cop. The little touches are nice but they're just not enough to make the game special.
Kobyashi Ag'Kwo (Zenobi)
A good story, good measured gameplay and some refreshingly tough problems.
A corker and no mistake. The levels have been perfectly weighted to help progression through the game and believe me, you will want to progress.
Neighbours (Zeppelin Games)
I suppose it's okay. Playability is good, graphics are smooth and, cos it's tough, there's plenty of mileage in it.
Operation Thunderbolt (The Hit Squad)
It's been cloned but this is the original (well, the follow up) and the best. It's fast, it's frantic, it's varied and it's great with two players.
Quattro Fantastic (Codemasters)
Overall, I have to give this Quattro jobbie a Megagame. There's a lot of fun to be had without risking your dosh!
A brilliant, playable, cuddly and thoroughly addictive platform game.
Round The Bend! (Zepplin Games)
(Almost) full marks for such a weird game - there's some good, decent and honest silliness in there.
Santa's Xmas Caper (Zeppelin Games)
Mind-numbingly daft. Imagine a class of infants making a Christmassy computer game and you'll have a good idea of what this is like.
Super Space Invaders (Domark)
A bigger and more complex game than it looks. It doesn't get a Megagame, but it does come rather close.
Tai Chi Tortoise (Zeppelin Games)
Pretty superbalicious. Play it, have fun and remember, the future of cheese is in your hands, so grab your shell and get out there!
Titanic Blinky (Zeppelin Games)
It's cram-jam packed with details, the backgrounds are filled with bits and bobs which, no doubt, were seen on the real Titanic, and all the creatures and stuff that you meet look pretty darn spiffy as well.
Turbo OutRun (Kixx)
It may be cheap and fun, but it's also a jerky, repetitive multi-load. Very frustrating.
A bloody good game. Each level has its own theme and new nasties emerge each time: twice as big, four times as deadly and dripping with slime.
WWF Wrestlemania (Ocean)
The best two-player Speccy fighting game I've seen.
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