If it moves, shoot it.
If it doesn't move, shoot it anyway.
If it drains your energy, move!
Pick one of the three skill levels, and work your way from the top to the bottom of the map by any route you like - but you can only progress below a level by solving it as described in the hint displayed. You can quit a level during play and can re-try it later, but you will still need to do it if you wish to progress past it to the goal.
Game programming & graphics by Bob Smith.
128K sound programming & tunes by Lee du-Caine.
splATTR name by Andrew Owen.
The following utilities are also available to allow you to edit the supplied screens of this game:
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