"I've seen poops you people wouldn't believe... push disks on fire off beyond
Cambridge. I watched bones glitter in the dark near the common graves.
All those moments will be lost in time, like bytes in microdrives.
Time for Sokoban."
After the ZeXus-6 project disaster, the Corporation couldn't fail
again. Not if it wanted to hold onto its dominion of the market.
So it was that the engineers decided to set down their designs on
Genetics, and return again to Robotics. This
science was less advanced, but their clients would be more
satisfied with their results after the 'explicant' failure.
The new JCN-7000 robot series would allow humans to avoid all
kind of dangerous jobs: power station operation, cargo loading and
unloading, cemeteries conservation, disinfecting surgeries and,
naturally, removing dog shit from parks...
It was envisaged that, if the KCN-7000 was a commercial success,
all those past events that had damaged the Corporation's
reputation would be forgiven. Using ancient technology, the
Corporation would allow mankind to build a brilliant future.
Sokoban is a logical game. Your mission consists of solving 99
levels. You control the JCN-7000 robot. It has to push objects off
to their destination on-screen. You must be careful, because a
wrong movement can block your progress, meaning you must restart the
level. Follow these rules to avoid making mistakes:
The objects can only be pushed, you cannot pull them.
An object can be pushed only if there is an empty space behind
it. You can only push one object at a time.
Each time you clear a level, the game will give you a password to
continue Sokoban from there the next time you play.
You can choose between seven graphic sets to play Sokoban: Screws,
oh shit!, graveyard, surgeon, the tower, futurist and spectrum.
Hints And Tips
The first Sokoban levels are useful to learn the game system. If you
get stuck, remember to have patience. Perhaps you'll solve the next
one more easily.
The main menu has the following options:
Load Level (Requires passwords)
The Options Section
In the options section you can configure the following aspects of the game:
Sokoban can be played with cursor keys, Kempston, Sinclair 1 or Sinclair 2 joystick.
Change Graphic Set
Background (Activate/Deactivate the on-screen background during the game)
Use 0 (zero) to return to the main menu.
The keyboard controls are:
O - Left, P - Right, Q - Up, A - Down
SPACE BAR - Undo last movement
E - Pause/Options Menu
During play, press E to access a short options menu. On this menu:
Z - Change Set, X - Restart, C - Continue, V - Menu
The Attic Bug In Samegame (23rd January 1984) (BBC Model B) A taxing puzzler in which you must remove all coloured boxes from a grid, but you may only unload more the boxes of any colour which are touching the same boxes of that colour.