Crime groups united in powerful networks. Machines and new technologies
came to the aid of a mafia. Fight against a crime is extremely difficult
as the mafia is under the care of the authorities.
Some police stations which haven't accepted new system, continue to
work underground, throwing down a challenge to crime and authorities.
In one of them there is a desperate cop Matthew Cranston, better known as
Matthew has to execute many difficult missions to liquidate mafia clans
and in the final to battle with the main enemy - the godfather of a mafia
Matt is helped by two workmates:
Linda Hart who guides him, and
Michael Kroun, an I.T. specialist.
The game consists of five levels.
On each level, it is necessary to carry out a certain mission.
Robots of various types will attack you. Destroy them or run away to make progress.
Level 1. The Abandoned Building
Collect all parts of a control chip.
Find the computer and upload the virus (the right part of the building).
Go to an exit.
Level 2. Junk Yard
It is necessary to find the armory hidden in the junk yard. For this purpose you must collect a code for the crane, and also solve some more problems.
Level 3. Bombs In Two Buildings
During this mission, at first there is a countdown to explosion of the first bomb, then the second. You must find each of the bombs and deactivate them before they go off. You'll need the motorcycle from the first building to get to the second, and will need to avoid the obstacles whilst riding it.
Level 4. The Robot Plant
Destroy the three control terminals to bring the production of the robots to a halt.
Level 5. Frank Slayer's Skyscraper
You now face the final enemy - Frank himself.
As you ascend the skyscraper, there are secrets on each level. You may not discover all of them; if you do discover one of them, it can be useful and also awards bonus points.
At each level there are the objects which finding is obligatory for
game passing. They are unique for each level.
For example, at the first level it is parts of a control chip.
Besides, at each level there are the standard useful objects which
collecting isn't a task of game, however without them it would be
impossible to pass game. Such objects are:
Armour-piercing bullets - doubles the power of the bullets you fire
First-aid kit - completely restores health
Shield - gives invulnerability for a short time
Additional life - found only in good hiding places
Hourglass - resets the countdown to the currently ticking bomb (on level 3)
The main game indicators are displayed on the panel in the bottom of
This is displayed as a strip with divisions; total loss of health leads to death (life loss).
These are displayed in the field, visually connected with a health strip;
at death one life is lost, and level begins with a starting point. Loss of all lives leads to 'game over', and returns you to the first level.
To the left of lives.
Shows a charge of the main weapon, or quantity of armour-piercing bullets (if they are).
Indicators used at current level
Six squares in the left part of the blue screen, empty at the beginning of the first level.
These show information necessary on the current level:
On level 1
collected pieces of chip
On level 2
collected objects and symbols of a code;
On level 3
countdown to bomb explosion;
On level 4
the destroyed terminals;
On level 5
parts of a key for the final door.
Messages from Matt's workmates and from the main antagonist, Frank Slayer,
are displayed on the blue screen.
Statistics indicators, such as quantity of the gathered points and the solved
secrets, are shown after end of each level.
Press the specified key to select menu item.
Keys 1-4 choose control type, and game automatically begins.
Attention: You cannot go back and change the controls.
If it is necessary to change Options (item 5), it must be done before
a choice of control type.
Key 5 opens the additional menu of Options:
1. Skill level
9. Return to main menu
Skill level can be chosen between "Hard" (default) and "Unreal".
Clouds can be chosen "Dynamic" (move), "Static" (stand still) and "No"
The second and third options will a little increase game speed.
O - Left, P - Right, Q - Point Up/Elevator Up, A - Crouch/Elevator Down/Get Object, M - Fire
Control is exercised by means of the keyboard or one of three types
of the joystick presented in the main menu.
The controls change a little during game when Matt uses vehicles and
other objects, and on specific sub-levels.
In the main part of all levels controls are:
To call the elevator, you have to stand on its platform.
To leave the motorcycle, land on the same floor where it stood initially.
Loader on level 2:
left (O)/right (P) - movement; up (Q)/down (A) - lift up / lower down a pitchfork;
fire (M) - leave a loader.
The weapon isn't used on a loader, but shots of enemies
are still dangerous.
Crane on level 2:
Joystick or QAOP operate magnet movement in all directions.
To hook on the car, press 'down' on the roof center.
Fire (M) - release the car.
To leave the crane, park an electromagnet on an initial
position, in the right top corner (near a cabin).
The weapon isn't used, enemies also can't do any harm.
Chassis of robot on level 3:
left (O)/right (P) - movement;
up (Q) - climb up the mechanism;
down (A) - leave it.
Being on the mechanism, Matt is protected from enemies.
The weapon can be used, however enemies are out of a
Motorcycle on level 3:
Joystick or QAOP operate movement in all directions;
fire (M) - isn't used.
Vehicles and mechanisms at other levels are controlled in this way,
If Matt desperately goes on the shooting enemy, his bullets sometimes can pass by. It can be used.
Don't engage in close combat with the big walking robot - thus
it is impossible to manage to sit down under its shots.
Besides, at its destruction at a short distance, hit of
splinters is inevitable.
Be especially wary of the smallest robots. Contact with these drains a lot of health. Always run away if you feel the robot will collide with you before you manage to shoot it.
Use "Shield" for fast destruction of the enemies, who don't
allow to pass further. Choose the shortest ways for the period
of activity of "Shield" and don't spend in vain armour-piercing
Look for secrets - many of them will help you win the game!