|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Commodore 16, Commodore 64, Commodore Vic 20|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st February 1987|
|Original Release Price:||Unknown|
|Market Valuation:||£1.00 (How Is This Calculated?)|
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Arkanoid (Ocean) (Commodore 64/128)
Full marks to Ocean team for another smashing conversion.
Nemesis (Konami) (Commodore 64)
After the awful Jailbreak conversion, this restores Konami's credibility. Its graphics are excellent and sound is great too, with the choice of having a delightful tune play or just sound effects with loud explosions.
The Big Deal (Radarsoft/Ariolasoft) (Commodore 64/128)
A simple game that's difficult to play. If you enjoy working under pressure, having to do a million things at once and in an organised way, this is the game for you.
Terror Of The Deep (Mirrorsoft) (Commodore 64/128)
I liked Terror Of The Deep, but terrifying isn't the word I would use to describe it. It's actually quite relaxing, if a little hectic at times.
Delta (Thalamus) (Commodore 64/128)
This game is the business. Definitely my top C64, no, top home computer shoot-'em-up.
Brian Clough's Football Fortunes (CDS) (Commodore 64/128)
Great fun for any football enthusiast. Whether or not you could accurately describe this as a computer game is debatable but who cares?
Blood 'N Guts (Greve Graphics) (Commodore 64)
Recommended to anyone out there with a remotely sick sense of humour.
Indoor Sports (Advance/Mindscape) (Commodore 64)
Even without the ping-pong option on the Commodore 64, Indoor Sports is still great value for money. The graphics throughout are of the highest quality and the sound effects are almost as good.
Raid 2000 (Mirrorsoft) (Commodore 64/128)
Mirrorsoft are, or should I say were, going places, but after the marvellous Strike Force Harrier this is definitely a step in the wrong direction.
Con-Quest (Mastertronic) (Commodore 64/128)
The graphics are not up to much either, consisting of a poorly executed 3D effect and badly animated one-colour sprites. If you only have a few quid to spare, I suggest going for one of the better budget releases about.
West Bank (Gremlin) (Commodore 64/128)
Has a certain undeniable addictiveness that compares well with the graphics and sound which, without being spectacular, are adequate for the price range the game falls into.
Zub (Mastertronic) (Commodore 64/128)
I can't really recommend this game. And you will already know that there are lots of better cheapos on the shelves.
Express Raider (US Gold) (Commodore 64)
Could have been, should have been, a Screen Star - the quality of the coin-op licence deserved a better conversion than was done.
Terra Cognita (CodeMasters) (Commodore 64/128)
A release of this calibre to kick off the year can't be bad and I hope they can keep it up.
Wibstars (A 'n F) (Commodore 64/128)
The whole game plays like an early Spectrum platform game and does nothing with the C64's superior graphic, colour or sound capabilities, not to mention sprites!
Classic Snooker (Anco) (Commodore 64/128)
The graphics are naff. Just try recognising the reds from the brown and, after ten minutes you'll find yourself suffering from acute colour blindness.
Future Knight (Gremlin) (Commodore 64)
Future Knight is one of those games that defies description as it's a mixture of arcade adventure, exploring, shoot-'em-up action and platform game planning, altogether a good mix.
Shanghai (Activision) (Commodore 64)
Includes a bunch of useful options like allowing you to peek at hidden pieces (forfeits the game) and a find option that shows you the pairs you've missed once you've thrown in the towel.
Jail Break (Konami) (Commodore 64)
A disaster. I'm currently in the first month of the year and I already have a contender (if not outright winner) for my worst game of 1987. I was expecting great things but, had someone not written the name on the box, I wouldn't have recognised it at all!
The Vikings (Status Software) (Commodore 64)
If Status had improved the graphics, added a few sound effects and made the game harder at the start, this game would have been a sure hit.
Gunship (MicroProse) (Commodore 64)
An outstanding battle simulation.
Cobra (Ocean) (Commodore 64/128)
All in all, pretty boring. If you manage to complete the rural area, you did better than me, and maybe you should write to the Guinness Book of Records as it sure is hard.
Portal (Activision) (Commodore 64)
Surprisingly good value for money, considering you get no less than three disks. Dip into it a couple of nights a week and you'll still be sat there when the daffodils bloom.
Nosferatu The Vampire (Design/Piranha) (Commodore 64)
Extremely difficult, strong on plot, and visually stunning - what more could you want? Well, actually a few more puzzles which actually demand some kind of logical or lateral thinking would be good.
Repton 3 (Superior) (Commodore 64/128)
Don't be put off by the fact that Repton 3 is basically an old game with a few cosmetic alterations. It really is pretty engrossing.
Diamond Mine 2 (Blue Ribbon) (Commodore 16)
A simple but playable Pac-Man style game. Its appeal is not in its graphics or sound but in its playability.
Footballer Of The Year (Gremlin) (Commodore 16)
This isn't up to much for Plus/4 owners, but for C16 owners things are even worse... What a nerve to attempt to sell it at eight quid!
Danger Zone (CodeMasters) (Commodore 16/Plus 4)
Nice to look at but nothing special. The only thing that seemed fun to me was when I had the energy on full, holding down the Fire button sent a continuous stream of bullets.
Way Of The Tiger (Gremlin) (Commodore 16/Plus 4)
The combination of Gremlin's skill and attention to detail in other aspects of the game makes this game a clear winner.
Voidrunner And Hellgate (Llamasoft/Ariolasoft) (Commodore 16/Plus 4)
The most incredible blaster I've played, it plays upside down, sideways and even symmetrically.
Masters Of The Universe: The Adventure Game (US Gold) (Commodore 64/128)
AdventureSoft has done it again! Mike Woodroffe has assembled a team that seems now to consistently come up with intriguing plots, devious puzzles, and quick, attractive graphics.
The Growing Pains Of Adrian Mole (Virgin) (Commodore 64/128)
If you are a Mole fan, you will not want to miss this. I found it much funnier than the first game.
10th Frame (US Gold) (Commodore 64)
Bowling nuts will love this game. Then again, stamp collectors will love it too. Get a few friends or the family round to join in - they won't need to take their shoes off.
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