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R-Type (Electric Dreams)
The programming is excellent, the gameplay is superb and with several stages to load from tape, R-Type will keep you busy for a long time.
The graphics are detailed, although the single colour presentation does tend to become a bit monotonous.
Solar Warrior (SkySlip Computers)
Graphically it's no Rembrandt, but the use of colour, particularly on the planets, is done tastefully.
Not an easy game to solve. Without sensible help, some less-then-expert players may find it difficult to continue past the first few hours.
Pacmania is uncomplicated and can be played at a number of levels of difficulty - truly one for all the family.
Ingrid's Back (Level 9 Computing)
Highly descriptive text... Plenty of quality graphics... Maintains the right atmosphere and is often very amusing.
Roy Of The Rovers (Gremlin)
Worth playing for the adventure part alone.
Tiger Road (Capcom)
The game drops into a kind of routine after a while, and several levels are just variations on themes.
Peter Packrat (Silverbird)
Small playing area, tired scenario, ugly graphics, yet inexplicably addictive.
Netherworld (Hewson Consultants)
Continues the long tradition of excellent Hewson shoot-'em-ups.
Galactic Conqueror (Titus)
A great cure for insomnia. Like AfterBurner before it, this game suffers from poor visibility, tedium and repetitiveness.
Victory Road (Imagine)
The opening tune is pleasant, the graphics reasonable - even if the vampire does look like a flasher - and the gameplay is superb.
G.I. Hero (Firebird)
Just about passable if you imagine it simulates mud wrestling rather than the work of a trained assassin.
A Simple Case Of Espionage (SkySlip Computers)
Not too difficult and, with not too many locations, this is a worthy text-only task for both a novice and a regular player.
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