It's easy to scoff at the idea of VR making any appreciable difference in a VR game, but you would be wrong to do so. Moss, a combination platformer/audio book, is exactly that, and it is very, very well done. If asked if I would have enjoyed it as much "flat," I have to say that I wouldn't have. The VR aspects are subtle, but still make large contributions to the overall game play. It appears to be a small kid's game at first, but the difficulty does ramp up to a fairly challenging level.
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