Personal Computer News


Quadrant
By Romik
Commodore Vic 20

 
Published in Personal Computer News #049

Boris On Synlac

Boris on Synlac

As Boris 'The Galactic Hero' it is your job to patrol the four quadrants of the planet Synlac, and ward off aliens great and small. As a part time job you jump over craters, avoid the track bombs, and do everything else expected of a Galactic Megastar. In short, save the universe as we know it. And on an unexpanded Vic.

Objectives

The four quadrants of the planet are the four difficulty levels in the game, and Boris must destroy everything in sight on each; while avoiding all the other hazards flung his way.

You always start at level 1 and progress purely by annihilating everything that moves, in the form of little aliens that fly about above you, and tracker bombs that zoom down the screen homing in on you.

Quadrant

Presumably, if you ever make it to the fourth level, the world is saved, and you go back to level 1 again. Some of us didn't make that far...

In Play

Although describing itself as a three-dimensional game, this appears to be so in name only.

Quadrant

With a choice of either joystick of borrowing a friendly octopus and using the keyboard, the game doesn't really have that much to it, though you do need to keep your wits about you.

Boris can only run along the bottom of the screen, and the rest of the display is taken up by aliens of fairly traditional appearance flapping about the sky, and a mountainous terrain displayed constantly in the background.

The foreground is just a little path along which Boris has to run, and the Synlac county council seems to have learnt a few lessons from Earth since the path is littered with giant craters that break a leg and lose a life if ever you fall into them.

Quadrant

And that is basically that. The game continues on its merry way with you destroying all the aliens as they fly about, and attempting to avoid jumping into the craters as they come along with increasing regularity.

The other levels don't appear to change much, and something is bound to wipe you out in the end.

Verdict

Since this is written for the unexpanded Vic 20, all limitations must be taken into consideration, and in light of the fact that it fits into a paltry 3.5K of memory, this is quite a fun little number from Romik.

Mike GerrardPete Gerrard

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