We are presented with a four-part opening menu giving the choice of four skill levels, fast or slow start, ricochet, and the option of a mountain range. This allows a fair degree of variation; but for my money the ricochet with a mountain range (different every time) makes for the best game.
You have to control a yellow spinning top which has constantly to avoid three whirling red cyclons which intermittently spit projectiles. Your task is to make them collide or to come to grief on the mountains. Alternatively you can flick (definitely not shoot!) bullets to the same end. You will need some practice to direct the top accurately, a very delicate touch and disciplined measure of control: no lunging here!
Then, just as you are mastering the situation, a flickering green light, sometimes known as a Pulsar Death Ship, intrudes: try and avoid that!
The graphics certainly won't make you gasp but they are adequate. So are the sonics. On consideration, if they were more complex maybe they could distract your attention from the matter in hand. My FNC (non-computerised friend) reckons "I could really get my teeth into this one." He's just about right. Nice one Rabbit!