Commodore User


Cataclysm

Publisher: Audiogenic
Machine: Commodore Vic 20

 
Published in Commodore User #10

Cataclysm

A fairly basic City Defence game with no twists to enliven standard fare. Your gunsight ranges across the night sky over a brightly coloured city, blotting out yellow, cyan and purple saucers with every stab of the Fire button. Bombs are falling like rain on a Bank Holiday from the spinning space ships that you weren't quick quick enough to intercept and are now steadily flattening the city.

As a mild diversion there are a few alien vehicles scuttling about the streets of the metropolis, so if you have time you may as well bag those too.

Let's fact it, the end is inevitable and even very accurate gunners won't alter the course of the story; bonus points are the only reward. So once you have listened to the bugler play the Last Post a couple of times it's a headlong slide into boredom.

You are presented with an expanded screen (that's fine) and sonics that Vic owners of any standard will have heard many time and oft. Level 9 does produce a pleasant display with saucers whizzing everywhere, but the game is a pale shadow of Audiogenic's own Outworld.