What does Pete Cooke do in between coding classics such as Academy and Micronaught One? Well, for one thing he releases programs like Zolyx. As would be expected, Zolyx is perfectly presented and programmed. It even comes with a freebie 'cell generator' program contained in the game itself. But what is the game actually like?
Well, it's something of a let down. Zolyx is basically a simple Qix clone, simple with a Capital 'S'. The object of the game is to fill at least 75 percent of the screen by creating sectioned off areas. You do this by moving your character along the edge of the screen, connecting the side walls of the play area as you go. Simple eh? Avoiding killer balls along the way. It's mildly addictive for a while, but oh, so boring to look at, so I would say playability is sadly limited. Still, not a disgrace for the dosh.