Demon Chase (Mansfield) Review | Sinclair User - Everygamegoing

Sinclair User

Demon Chase
By Mansfield Computers & Electronics
Spectrum 48K

Published in Sinclair User #24

Demon Chase


THE PLAYER'S aim in Demon Chase is to move round the screen, avoiding the tombstones and walls, catching the demons and hitting the diamond-shaped bonus-point scores. Inexplicably the player's on-screen persona is what appears to be an ever-growing caterpillar, which creates the further obstacle that players must avoid their own tails.

The first level bears a distinct resemblance to a variety of amateur games, most of which are based on the adventures of a worm or caterpillar. On subsequent levels the amount of obstacles is greater, as is the amount of devils to be captured.

Demon Chase LOADS with a title page containing as many symbols of evil as could possibly be crowded on to a television screen. The graphics in the game are, by comparison, unimpressive, consisting for the most part of individual user-defined graphics-type figures.

The game is unoriginal and does not inspire the player to continue to higher, more sophisticated levels. It would appeal most to players who like games which depend on fast reactions. Such players, however, might be able to find more exciting variations on this theme elsewhere on the software market.

Demon Chase is distributed by Mansfield Computers and Electronics, 33 Albert Street, Mansfield, Notts. NG18 1EA.

Memory: 48K Price: £5.50

Other Spectrum 48K Game Reviews By

  • Traxx Front Cover
  • Letter Set Front Cover
    Letter Set
  • Equinox Front Cover
  • The Guardian Front Cover
    The Guardian
  • Zig Zag Front Cover
    Zig Zag
  • Snodgits Front Cover
  • Stainless Steel Front Cover
    Stainless Steel
  • Hellfire Front Cover
  • Boulder Dash II: Rockford's Revenge Front Cover
    Boulder Dash II: Rockford's Revenge
  • Matching Pairs Front Cover
    Matching Pairs