Castle Quest (Micro Power) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

Castle Quest
By Micro Power
BBC Model B

Published in Home Computing Weekly #99

"Bet you £1 you can't crack it!" is the advertising slogan which accompanies this new megagame. Never having been one to pass up the chance to earn a fast buck I spent half last night scurrying aimlessly around the castle.

Castle Quest falls fairly and squarely into the arcade/adventure category, but on a grand scale. The game employs Micro Power's revolutionary new "Scrollerama" system, allowing full screen scrolling in all four directions.

In true adventure fashion there is a right and wrong way to do things. If you are not carrying the correct object, or more importantly, have the object but fail to use it for its correct purpose, then you are in for a pretty short game. You'd be surprised how quickly you can get through four lives.

The high spots of the game are the puzzles. One such brain strainer is encountered when you are captured by the green guards and cast into a dungeon to starve. The dungeon contains a torch, a stool and a bed. Via some extremely inventive manipulation of these three items you can manufacture your escape.

The more I play this game, the more I get the sneaking feeling that this is one questor who won't be collecting his winnings from Micro Power.


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