Captain Kelly (Quicksilva) Review | Sinclair User - Everygamegoing

Sinclair User


Captain Kelly
By Quicksilva
Spectrum 48K

 
Published in Sinclair User #66

Captain Kelly

No, not our esteemed Editor becoming a computer game tie-in, but a re-release of an old Quicksilva number that's actually still quite good. The aim of the game is to take over control of a space ship, that's run by robots. A bit like an early version of Paradroid but without the frills.

Captain Kelly is not just a "do it to them before they do it to you," game, it does have some complex scenarios to work out in order to complete it. For example, getting in to the radio room and locking on to orbiting satellites to beam extra energy into your power pack. It's because of all these extra bits that I really enjoyed the game, and with seven levels to work through you're going to get your £1.99's worth, that's for sure.

Overall Summary

Re-released 'save the space station' game. Some tricky problems to solve on the way.

Andy Moss

Other Spectrum 48K Game Reviews By Andy Moss


  • Super G-Man Front Cover
    Super G-Man
  • Feud Front Cover
    Feud
  • The Best Of Beyond Front Cover
    The Best Of Beyond
  • The Great Escape Front Cover
    The Great Escape
  • Five Star Games Front Cover
    Five Star Games
  • Core Front Cover
    Core
  • Death Wake Front Cover
    Death Wake
  • Outworld Front Cover
    Outworld
  • 6-Pak Front Cover
    6-Pak
  • Sceptre Of Bagdad Front Cover
    Sceptre Of Bagdad