Gaming Age


C-12: Final Resistance

Author: Ernie Halal
Publisher: Sony
Machine: PlayStation (EU Version)

C-12: Final Resistance

C-12: Final Resistance is the latest offering from Sony to support the venerable Playstation One. It's the story of an alien invasion and the scrappy, low-tech resistance fighters. The main character is the subject of a dangerous experiment that adds a cybernetic implant to his eye. It's based on captured alien technology and represents what looks like a last ditch effort to turn the tide of the invasion and save humanity. Even your character's superiors are repulsed at what they've done to you, and they aren't even sure it'll work. The aliens are turning humans into cybernetic soldiers when they aren't using them for food, and the leaders of the resistance send you out on several missions with the hope that their new technology will keep you alive long enough to make a difference.

The sound effects help enhance the mood and the voice acting is pretty good. The voice of the main character seems like a strange choice, though. He sounds far too civilized and proper for a cyborg soldier of the future, but the other characters are good fits and their narration and communications add a lot to the game.

The graphics are serviceable, though not quite as refined as some Playstation One games. You won't see much detail in anything, but the scenery and characters look good from a distance. There's also no gore to speak of, so while the premise of the game involves shooting and killing aliens and their robotic minions, the actual visuals aren't much more violent than Space Invaders. There's not much here to offend, provided you don't have a problem with the idea of guns as toys.

What also makes the game seemingly geared for the younger crowd is the straightforward structure of the game. There's linear and then there's LINEAR. This game is "go here, get this, go there," with no wandering in between. There are one or two spots where things can get a little confusing and there are a few problem-solving situations where the solution isn't exactly intuitive, but most of the game is about as complicated as a rousing round of Simon Says.

For a race of aliens that has almost taken over the world, they aren't very smart. If you spot them early and don't walk right up to them, you can often get in enough shots to kill them before they even react to your presence. I'm not talking about sneaking around with a sniper rifle, this is with a machine gun and/or grenade launcher. To use the term "A.I." to describe what the bad guys do in this game is almost an insult.

The heart of each level in C-12 is laughably easy, but the boss battles represent a complete turnaround by being shockingly difficult. It's a jarring change of pace and drastically different from the other 90% of the game. This inconsistency makes it hard to recommend the game for any particular age group. Adults or experienced gamers will be bored most of the time, but younger players will probably get stuck every once in a while and be inclined to give up.

C-12 is not so much challenging or fun as it is time consuming. The story offers an occasional original idea, but most of this has been seen before. If you've got a real "post-apocalyptic-fight-the-aliens-and-robots" itch to scratch, then you might get a kick out of this one. Anyone else will become bored far too quickly to bother.

Ernie Halal

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