Home Computing Weekly


Tomb Of Dracula

Author: P.C.
Publisher: K-Tel
Machine: Spectrum 48K

 
Published in Home Computing Weekly #41

This game is another variation of the multi-level adventure/maze type. Alas, it is hardly inspired.

You must enter Dracula's chamber system and delve into as many levels as possible prior to sunset and Dracula's awakening. After this, your progress becomes a little harder.

Other horrors to be avoided are ghouls, zombies, and slime pits. When you light on a surprise vault you may be lucky enough to add to your valuable (and useful) collection of silver stakes.

Tomb Of Dracula

These can be used to kill opponents or pay for a glimpse of the map of the level in which you are currently located. I must admit I did not venture very deep but I hardly found it compelling.

The game is not very dynamic. The graphics are average, but certainly not startling.

3D views of vaults are given but add little to what you can imagine - helpful only if you have a poor sense of direction.

Use of colour is fair and there is the usual round of morbid minor key tunes.

All in all, there is nothing new here in concept or execution, so I think it must join a legion of similar programs that are something less than top flight. Certainly, at £7, it is overpriced.

P.C.

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