Home Computing Weekly


Detective

Author: D.C.
Publisher: Argus Press
Machine: Spectrum 48K

 
Published in Home Computing Weekly #27

Board gamesters will find Detective familiar. Throw computer dice, move round room grid, guess whodunnit, where, how and why, deduce solution from yes/no answers.

A code system stops opponents 'reading' your guesses, previous guesses are displayed each turn and one to six can play on two levels: Y/N answers in category order or Mastermind style. In the latter you're told how many guesses are correct but not which.

You can take less than the number of moves indicated by the dice throw, force guessed opponents to jump rooms, but must reach the correct room before you can declare the solution.

Rooms are 'uncoded', so a 'yes' is readable by everyone. All players are Innocent Suspects, always allocated in the same order, which gives old hands an advantage. Daggers are duplicated in the weapons list.

A facility to input your own fictional detective name would provide more interest and allow a greater permutation. Initially great fun but not a long-lasting favourite.

D.C.

Other Spectrum 48K Game Reviews By D.C.


  • Toy Bizarre Front Cover
    Toy Bizarre
  • Rebelstar Raiders Front Cover
    Rebelstar Raiders
  • Cartoon Animation Front Cover
    Cartoon Animation
  • Home Budget Front Cover
    Home Budget
  • Punchlines Front Cover
    Punchlines
  • Screen Machine Front Cover
    Screen Machine
  • Madhatter Front Cover
    Madhatter
  • Abersoft Forth Front Cover
    Abersoft Forth
  • Scope Front Cover
    Scope
  • Castle Colditz Front Cover
    Castle Colditz