Become the World Champion - By Fair Means Or Foul
A realistic boxing simulation. You can even cheat... if the ref's not looking!
You're behind on points and time is running out. The ref looks half asleep. A quick head butt and a sly punch below the belt and your opponent is toppling over. But as he falls, his knee strikes you a paralysing blow. "Foul!" shouts the crown, and your opponent is disqualified.
You've won, but in the next championship contest you meet a boxer who knows more dirty tricks than you. It needs skill and cunning, lightning reflexes and deadly strategy. Have you got what it takes to become the World Champion - By Fair Means or Foul?
The objective of the game is to defeat each of the opposing boxers over 15 rounds or within five chances (lives).
In the Two Player Mode, you complete against a friend. In the One Player Mode you complete against the computer, and attempt to become the World Champion by defeating six opponents, each in turn more difficult to beat. Once you have become the World Champion, you then continue to defend your title against tough opponents.
The chances (lives) remaining for each boxer are indicated in the top corners, inside the silhouettes of men on the BBC Micro version. The changing colour of each silhouette indicates a moderate chance and green indicates a very good chance of achieving a successful foul move. On the Electron version, the safety factor is indicated by the red/white oblongs.
Apart from foul moves, there are also of course the standard legal moves, including punches and blocks. It will be noticed that a knock-out does not normally indicate the end of a bout, simply the end of a round exhausting all of the boxer's energy. This energy is then restored at the beginning of the next round.
If two players become too close, they will automatically go into a hold position and cross sides of the ring. On repetition of this move, a player runs the risk of forfeiting a chance (life).
|Start One Player Game||1|
|Start Two Player Game||2|
|Joystick/Keyboard Selection Player 1||3|
|Joystick/Keyboard Selection Player 2||4|
|Sound FX On/Off||7|
On the Electron version, either the First-Byte interface (FBJ) or the Plus 1 interface (JOY) may be used for joystick control.
Is there something missing or wrong with this thing? Report it and we'll fix it up at once!